The post this week was supposed to be skills and mechanics that built off of the existing SOCIAL rules. Unfortunately, those rules are really “guidelines” more than proper rules. The existing material doesn’t leave much room for skills, bonuses, etc.
Week of Social, Part 1
The post this week was supposed to be skills and mechanics that built off of the existing SOCIAL rules. Unfortunately, those rules are really “guidelines” more than proper rules. The existing material doesn’t leave much room for skills, bonuses, etc.